Can a Kerbal survive reentry?
William Smith
Updated on March 30, 2026
Before version 1.0 flames already appeared but they were usually quite harmless in Kerbal Space Program. With their protective spacesuits, Kerbals can survive entering the atmosphere.
How do you reenter the atmosphere in KSP?
Attach the heat shield with a decoupler. Once you’ve gotten through the reentry heating and deceleration drops below 2 Gs, decouple the shield. You will slow in plenty of time to deploy chutes after that.
Is KSP scientifically accurate?
The Good: The orbit simulation is quite accurate, including how to change inclination, raise/lower orbits, leave a planet, and approach a new planet. The staging is somewhat accurate. The use of fuel, acceleration, mass, etc.
What is aerobraking KSP?
From Kerbal Space Program Wiki. Aerobraking is a technique for reducing velocity relative to a celestial body through the controlled use of atmospheric drag. An aerocapture is a special form of aerobraking which is used to go from an escape velocity into an orbit instead of adjusting an already stable orbit.
What is ablator in KSP?
Ablator is a resource that is a vital component of most heat shields. During atmospheric entry, ablator will slowly be consumed, dissipating heat in the process. Ablator can not be replenished or transferred between parts. Ablation shields work by allowing the material to burn away to dissipate heat.
Who invented KSP?
creator Felipe Falanghe
That’s a great distance, and it’s about how far away Kerbal Space Program creator Felipe Falanghe felt from success when he came up with the idea for his realistic space-shuttle-building game 11 years ago. Today, Kerbal Space Program has thousands of players and a dedicated, passionate community.
Can you Aerobrake at JOOL?
Yes, heatshields were used.
Does JOOL have an atmosphere?
Compared to the atmosphere of Kerbin, Jool’s atmosphere has 1875 times the mass, 50 times the surface pressure, and nearly 3 times the depth. At an altitude of 91,554 m on Jool, the atmospheric pressure is the same as at sea level on Kerbin (1 atm).
How many parachutes do I need KSP?
Jettison your tanks and you usually don’t have to worry about weight too much; 3 parachutes is generally enough to land at 5m/s.